#include <Windows.h>
#include <dx/dsound.h>
#define FALSE 0
#define TRUE 1
#define PULSE_SECOND 4
typedef unsigned char bool;
HMMIO wave;
extern LPDIRECTSOUND ds;
extern bool stopped;
extern bool loop;
extern int volume;
extern HGLOBAL songmem;
extern HRSRC res;
extern LPDIRECTSOUNDBUFFER song; #define SONG_FILE "song3.wav"
#define SONG_BYTES 7585978
LPDIRECTSOUNDBUFFER load_wave_from_file( LPSTR file, DWORD bytes );
LPDIRECTSOUNDBUFFER load_wave_from_resource( HGLOBAL mem, DWORD bytes );
LPDIRECTSOUNDBUFFER init_buffer( DWORD bytes );
bool init_dx( void );
void set_volume( LPDIRECTSOUNDBUFFER buf, LONG amount );
void stop_wave( LPDIRECTSOUNDBUFFER buf );
void play_wave( LPDIRECTSOUNDBUFFER buf, bool loop );
void delete_wave( LPDIRECTSOUNDBUFFER buf );
void handle_dx( bool restart );
#define BUFFER_SIZE 46756