09.17.05

AI Pointers

Posted in GID 15, Programming at 9:09 pm by Nick

Alright, finally got this working. Had a bout with the program dying on me, and my logs don’t seem to be working correctly for the specific situation that was causing it (trying to specify an nonexistant bitmap for the background image).

In any event, you can now specify AI routines that govern each sprite, both via hard coding and scripting. Yay function pointers.

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