09.10.05
Todo List
Time: 1 hour
Total: 19 hours
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Did a few things off the todo list, such as adding the PRGW/PRGH functionality to the sprite “bounds” scripting section (yay!). Also made the code reflect the MAXSPEED define, which now limits the speed of sprites. I used to have such a thing, but it somehow got deleted. Anyways, this one is implemented better.
Also made a lot of cosmetic changes. Added a lot of comments, though the functions were fairly self-explanitory (SetPosition…what does it do!??!?!).
I’ll resume work later, but now its time for chinese food. When I get back I’ll do another export and update the code and replace that pesky collisions binary, which is now much better (the smallest block dodges the others!).